Interface ClubStreamerFieldRefs
interface ClubStreamerFieldRefs { autoPublishIfAnnouncmentChannel: Prisma.FieldRef<"ClubStreamer", "Boolean">; createdAt: Prisma.FieldRef<"ClubStreamer", "DateTime">; customCoolDownBeforeNextPost: Prisma.FieldRef<"ClubStreamer", "Int">; dbId: Prisma.FieldRef<"ClubStreamer", "String">; extraDestinations: Prisma.FieldRef<"ClubStreamer", "Json">; guildId: Prisma.FieldRef<"ClubStreamer", "String">; inGame: Prisma.FieldRef<"ClubStreamer", "Boolean">; inGameServerIds: Prisma.FieldRef<"ClubStreamer", "String[]">; inGameTypes: Prisma.FieldRef<"ClubStreamer", "String[]">; lastPostAt: Prisma.FieldRef<"ClubStreamer", "DateTime">; lastPostId: Prisma.FieldRef<"ClubStreamer", "String">; limitLocked: Prisma.FieldRef<"ClubStreamer", "Boolean">; notificationChannelId: Prisma.FieldRef<"ClubStreamer", "String">; pingRoleId: Prisma.FieldRef<"ClubStreamer", "String">; position: Prisma.FieldRef<"ClubStreamer", "Int">; showNotifyButton: Prisma.FieldRef<"ClubStreamer", "Boolean">; streamerUserName: Prisma.FieldRef<"ClubStreamer", "String">; usePerStreamerEmbeds: Prisma.FieldRef<"ClubStreamer", "Boolean">; } Properties
ReadonlyautoPublishIfAnnouncmentChannel
autoPublishIfAnnouncmentChannel: Prisma.FieldRef<"ClubStreamer", "Boolean"> ReadonlycreatedAt
ReadonlycustomCoolDownBeforeNextPost
ReadonlydbId
ReadonlyextraDestinations
ReadonlyguildId
ReadonlyinGame
ReadonlyinGameServerIds
ReadonlyinGameTypes
ReadonlylastPostAt
ReadonlylastPostId
ReadonlylimitLocked
ReadonlynotificationChannelId
ReadonlypingRoleId
Readonlyposition
ReadonlyshowNotifyButton
ReadonlystreamerUserName
ReadonlyusePerStreamerEmbeds
Fields of the ClubStreamer model