Fields of the GuildInGameReward model

interface GuildInGameRewardFieldRefs {
    createdAt: Prisma.FieldRef<"GuildInGameReward", "DateTime">;
    dbId: Prisma.FieldRef<"GuildInGameReward", "String">;
    doneAt: Prisma.FieldRef<"GuildInGameReward", "DateTime">;
    error: Prisma.FieldRef<"GuildInGameReward", "String">;
    giveawayId: Prisma.FieldRef<"GuildInGameReward", "String">;
    guildId: Prisma.FieldRef<"GuildInGameReward", "String">;
    preset: Prisma.FieldRef<"GuildInGameReward", "String">;
    serverId: Prisma.FieldRef<"GuildInGameReward", "String">;
    status: Prisma.FieldRef<"GuildInGameReward", "InGameRewardStatusEnum">;
    userId: Prisma.FieldRef<"GuildInGameReward", "String">;
    uuid: Prisma.FieldRef<"GuildInGameReward", "String">;
}

Properties

createdAt: Prisma.FieldRef<"GuildInGameReward", "DateTime">
dbId: Prisma.FieldRef<"GuildInGameReward", "String">
doneAt: Prisma.FieldRef<"GuildInGameReward", "DateTime">
error: Prisma.FieldRef<"GuildInGameReward", "String">
giveawayId: Prisma.FieldRef<"GuildInGameReward", "String">
guildId: Prisma.FieldRef<"GuildInGameReward", "String">
preset: Prisma.FieldRef<"GuildInGameReward", "String">
serverId: Prisma.FieldRef<"GuildInGameReward", "String">
status: Prisma.FieldRef<"GuildInGameReward", "InGameRewardStatusEnum">
userId: Prisma.FieldRef<"GuildInGameReward", "String">
uuid: Prisma.FieldRef<"GuildInGameReward", "String">