Fields of the GuildInGameServer model

interface GuildInGameServerFieldRefs {
    createdAt: Prisma.FieldRef<"GuildInGameServer", "DateTime">;
    createdBy: Prisma.FieldRef<"GuildInGameServer", "String">;
    dbId: Prisma.FieldRef<"GuildInGameServer", "String">;
    game: Prisma.FieldRef<"GuildInGameServer", "InGameGameEnum">;
    guildId: Prisma.FieldRef<"GuildInGameServer", "String">;
    lastSeenAt: Prisma.FieldRef<"GuildInGameServer", "DateTime">;
    name: Prisma.FieldRef<"GuildInGameServer", "String">;
    pinned: Prisma.FieldRef<"GuildInGameServer", "Boolean">;
    rewardPresets: Prisma.FieldRef<"GuildInGameServer", "String[]">;
    tokenHash: Prisma.FieldRef<"GuildInGameServer", "String">;
    tokenPrefix: Prisma.FieldRef<"GuildInGameServer", "String">;
}

Properties

createdAt: Prisma.FieldRef<"GuildInGameServer", "DateTime">
createdBy: Prisma.FieldRef<"GuildInGameServer", "String">
dbId: Prisma.FieldRef<"GuildInGameServer", "String">
game: Prisma.FieldRef<"GuildInGameServer", "InGameGameEnum">
guildId: Prisma.FieldRef<"GuildInGameServer", "String">
lastSeenAt: Prisma.FieldRef<"GuildInGameServer", "DateTime">
name: Prisma.FieldRef<"GuildInGameServer", "String">
pinned: Prisma.FieldRef<"GuildInGameServer", "Boolean">
rewardPresets: Prisma.FieldRef<"GuildInGameServer", "String[]">
tokenHash: Prisma.FieldRef<"GuildInGameServer", "String">
tokenPrefix: Prisma.FieldRef<"GuildInGameServer", "String">