Interface GuildInGameServerFieldRefs
interface GuildInGameServerFieldRefs { createdAt: Prisma.FieldRef<"GuildInGameServer", "DateTime">; createdBy: Prisma.FieldRef<"GuildInGameServer", "String">; dbId: Prisma.FieldRef<"GuildInGameServer", "String">; game: Prisma.FieldRef<"GuildInGameServer", "InGameGameEnum">; guildId: Prisma.FieldRef<"GuildInGameServer", "String">; lastSeenAt: Prisma.FieldRef<"GuildInGameServer", "DateTime">; name: Prisma.FieldRef<"GuildInGameServer", "String">; pinned: Prisma.FieldRef<"GuildInGameServer", "Boolean">; rewardPresets: Prisma.FieldRef<"GuildInGameServer", "String[]">; tokenHash: Prisma.FieldRef<"GuildInGameServer", "String">; tokenPrefix: Prisma.FieldRef<"GuildInGameServer", "String">; } Properties
ReadonlycreatedAt
ReadonlycreatedBy
ReadonlydbId
Readonlygame
ReadonlyguildId
ReadonlylastSeenAt
Readonlyname
Readonlypinned
ReadonlyrewardPresets
ReadonlytokenHash
ReadonlytokenPrefix
Fields of the GuildInGameServer model