Allows you to perform aggregations operations on a GuildScheduledMessage.
Note, that providing undefined is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Select which aggregations you would like to apply and on what fields.
Count the number of GuildScheduledMessages.
Note, that providing undefined is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Optionalargs: Subset<T, GuildScheduledMessageCountArgs<DefaultArgs>>Arguments to filter GuildScheduledMessages to count.
Create a GuildScheduledMessage.
Arguments to create a GuildScheduledMessage.
Create many GuildScheduledMessages.
Optionalargs: SelectSubset<T, GuildScheduledMessageCreateManyArgs<ExtArgs>>Arguments to create many GuildScheduledMessages.
Create many GuildScheduledMessages and returns the data saved in the database.
Optionalargs: SelectSubset<T, GuildScheduledMessageCreateManyAndReturnArgs<ExtArgs>>Arguments to create many GuildScheduledMessages.
// Create many GuildScheduledMessages
const guildScheduledMessage = await prisma.guildScheduledMessage.createManyAndReturn({
data: [
// ... provide data here
]
})
// Create many GuildScheduledMessages and only return the `dbId`
const guildScheduledMessageWithDbIdOnly = await prisma.guildScheduledMessage.createManyAndReturn({
select: { dbId: true },
data: [
// ... provide data here
]
})
Note, that providing `undefined` is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Delete a GuildScheduledMessage.
Arguments to delete one GuildScheduledMessage.
Delete zero or more GuildScheduledMessages.
Optionalargs: SelectSubset<T, GuildScheduledMessageDeleteManyArgs<ExtArgs>>Arguments to filter GuildScheduledMessages to delete.
Find the first GuildScheduledMessage that matches the filter.
Note, that providing undefined is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Optionalargs: SelectSubset<T, GuildScheduledMessageFindFirstArgs<ExtArgs>>Arguments to find a GuildScheduledMessage
Find the first GuildScheduledMessage that matches the filter or
throw PrismaKnownClientError with P2025 code if no matches were found.
Note, that providing undefined is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Optionalargs: SelectSubset<T, GuildScheduledMessageFindFirstOrThrowArgs<ExtArgs>>Arguments to find a GuildScheduledMessage
Find zero or more GuildScheduledMessages that matches the filter.
Note, that providing undefined is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Optionalargs: SelectSubset<T, GuildScheduledMessageFindManyArgs<ExtArgs>>Arguments to filter and select certain fields only.
// Get all GuildScheduledMessages
const guildScheduledMessages = await prisma.guildScheduledMessage.findMany()
// Get first 10 GuildScheduledMessages
const guildScheduledMessages = await prisma.guildScheduledMessage.findMany({ take: 10 })
// Only select the `dbId`
const guildScheduledMessageWithDbIdOnly = await prisma.guildScheduledMessage.findMany({ select: { dbId: true } })
Find zero or one GuildScheduledMessage that matches the filter.
Arguments to find a GuildScheduledMessage
Find one GuildScheduledMessage that matches the filter or throw an error with error.code='P2025'
if no matches were found.
Arguments to find a GuildScheduledMessage
Group by GuildScheduledMessage.
Note, that providing undefined is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Group by arguments.
Update one GuildScheduledMessage.
Arguments to update one GuildScheduledMessage.
Update zero or more GuildScheduledMessages.
Note, that providing undefined is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Arguments to update one or more rows.
Update zero or more GuildScheduledMessages and returns the data updated in the database.
Arguments to update many GuildScheduledMessages.
// Update many GuildScheduledMessages
const guildScheduledMessage = await prisma.guildScheduledMessage.updateManyAndReturn({
where: {
// ... provide filter here
},
data: [
// ... provide data here
]
})
// Update zero or more GuildScheduledMessages and only return the `dbId`
const guildScheduledMessageWithDbIdOnly = await prisma.guildScheduledMessage.updateManyAndReturn({
select: { dbId: true },
where: {
// ... provide filter here
},
data: [
// ... provide data here
]
})
Note, that providing `undefined` is treated as the value not being there.
Read more here: https://pris.ly/d/null-undefined
Create or update one GuildScheduledMessage.
Arguments to update or create a GuildScheduledMessage.
// Update or create a GuildScheduledMessage
const guildScheduledMessage = await prisma.guildScheduledMessage.upsert({
create: {
// ... data to create a GuildScheduledMessage
},
update: {
// ... in case it already exists, update
},
where: {
// ... the filter for the GuildScheduledMessage we want to update
}
})
Fields of the GuildScheduledMessage model