Type Alias AdminFishingFunctionsInput
AdminFishingFunctionsInput: { adjustPlayerCoins: { auth: string; delta: number; guildId: string; reason?: string; userId: string; }; compensateBatches: { apply?: boolean; auth: string; fromBatchId: string; reason?: string; toBatchId: string; }; disableContent: { auth: string; id: string | number; table: FishingContentTable; }; getAbuseQueue: { auth: string; guildId?: string; kind?: FishingAbuseKind; limit?: number; offset?: number; severity?: FishingAbuseSeverity; status?: FishingAbuseStatus; userId?: string; }; getAudit: { auth: string; limit?: number; }; getContentTables: { auth: string; }; getDials: { auth: string; }; getGuild: { auth: string; guildId: string; }; getHealth: { auth: string; }; getKills: { auth: string; }; getPlayer: { auth: string; guildId?: string; userId: string; }; getRollout: { auth: string; }; listContent: { auth: string; limit?: number; table: FishingContentTable; }; resetTarget: { alsoClearClaims?: boolean; auth: string; guildId?: string; reason?: string; scope: FishingResetScope; userId?: string; }; setDial: { auth: string; dial: FishingDialName; reason?: string; value: number | null; }; setKill: { auth: string; on: boolean; reason?: string; scope: FishingKillScope | string & {}; }; setRolloutAllowlist: { action: "add" | "remove"; auth: string; guildIds: string[]; }; setRolloutPercent: { auth: string; percent: number; }; updateAbuseFlag: { auth: string; flagId: string; reason?: string; reviewed?: boolean; }; upsertContent: { auth: string; data: Record<string, unknown>; id: string | number; reason?: string; table: FishingContentTable; }; }