FishingCompensation: {
    applied: boolean;
    batches: number;
    note: string;
    perPlayer: {
        coins: number;
        guildId: string;
        userId: string;
    }[];
    players: number;
    totalCoins: number;
}

Type declaration

  • applied: boolean
  • batches: number
  • note: string
  • perPlayer: {
        coins: number;
        guildId: string;
        userId: string;
    }[]

    Capped at the first 100 players; players is the true count.

  • players: number
  • totalCoins: number