Optionalprogress?: FishingPlayerProgress | nullThe per-guild level, which is the one that governs play - global.level/global.xp are the
pre-split lifetime figures kept for history. Null unless a guildId was supplied.
The server has returned this since the per-guild split; it was missing here, so the dashboard could not see the only level that matters.
Optional like resetScopes below, and for the same reason: it is a field added to an existing
response, so a consumer built against the older shape must still compile.
OptionalresetThe reset scopes, same shape as on the guild inspect. Filter to the ones this page can satisfy -
requiresGuildId entries need a guild picked as well as the user.
Absent on APIs predating it.
nullunless aguildIdwas supplied.