Type Alias GuildFishingDockProgress

GuildFishingDockProgress: {
    activeMembers: number;
    atMax: boolean;
    buildingTier: number;
    dockName: string;
    gates: FishingDockGates;
    habitatUnlocked?: string | null;
    maxTier: number;
    perks: {
        castSpeedMultiplier: number;
        rarity: Partial<Record<string, number>>;
        salvageRate: number;
    };
    prestige: number;
    rebuildDiscount: number;
    tier: number;
    yourScrap: number;
}

Type declaration

  • activeMembers: number

    What scales the requirements. Without it the difference from the catalogue looks like a bug.

  • atMax: boolean
  • buildingTier: number
  • dockName: string
  • gates: FishingDockGates
  • OptionalhabitatUnlocked?: string | null
  • maxTier: number
  • perks: {
        castSpeedMultiplier: number;
        rarity: Partial<Record<string, number>>;
        salvageRate: number;
    }

    What the CURRENT tier grants. Tiers 2 and 4 grant only these.

    • castSpeedMultiplier: number
    • rarity: Partial<Record<string, number>>
    • salvageRate: number
  • prestige: number
  • rebuildDiscount: number
  • tier: number
  • yourScrap: number

    The session user's own spendable scrap, for a donate control.