InGameLinkEvent: {
    action: InGameLinkEventAction;
    actorId: string | null;
    actorName: string | null;
    at: string;
    eventId: string;
    name: string;
    userId: string;
    username: string | null;
    uuid: string;
}

One line of the link history (P11). actorId / actorName are the admin, for admin_unlinked and cooldown_lifted.

Type declaration

  • action: InGameLinkEventAction
  • actorId: string | null
  • actorName: string | null
  • at: string
  • eventId: string
  • name: string

    The Minecraft name at the time.

  • userId: string
  • username: string | null
  • uuid: string