InGameReward: {
    createdAt: string;
    doneAt: string | null;
    error: string | null;
    giveawayId: string | "link";
    giveawayName: string | null;
    playerName: string | null;
    preset: string;
    rewardId: string;
    serverId: string;
    status: InGameRewardStatus;
    userId: string;
    username: string | null;
    uuid: string;
}

One prize paid in Minecraft. uuid is the winner's linked Minecraft account; preset its rewards.yml name. giveawayId is "link" for the reward for linking an account (P10), not a giveaway's id.

Type declaration

  • createdAt: string
  • doneAt: string | null
  • error: string | null

    Why it failed, from the plugin; null otherwise.

  • giveawayId: string | "link"
  • giveawayName: string | null

    The giveaway's name; null for a link reward or a deleted giveaway (1.9.79).

  • playerName: string | null

    Their Minecraft name while the account is still linked here, else null (1.9.79).

  • preset: string
  • rewardId: string
  • serverId: string
  • status: InGameRewardStatus
  • userId: string
  • username: string | null

    The winner's Discord name, or null if Noti has never seen it (1.9.79).

  • uuid: string