AggregateGuild: {
    _avg: GuildAvgAggregateOutputType | null;
    _count: GuildCountAggregateOutputType | null;
    _max: GuildMaxAggregateOutputType | null;
    _min: GuildMinAggregateOutputType | null;
    _sum: GuildSumAggregateOutputType | null;
}

Model Guild