AggregateGuildGameChangelog: {
    _avg: GuildGameChangelogAvgAggregateOutputType | null;
    _count: GuildGameChangelogCountAggregateOutputType | null;
    _max: GuildGameChangelogMaxAggregateOutputType | null;
    _min: GuildGameChangelogMinAggregateOutputType | null;
    _sum: GuildGameChangelogSumAggregateOutputType | null;
}

Model GuildGameChangelog