Type Alias GuildCustomSingleMessageUncheckedUpdateManyWithoutGuildNestedInput

GuildCustomSingleMessageUncheckedUpdateManyWithoutGuildNestedInput: {
    connect?: GuildCustomSingleMessageWhereUniqueInput | GuildCustomSingleMessageWhereUniqueInput[];
    connectOrCreate?: GuildCustomSingleMessageCreateOrConnectWithoutGuildInput | GuildCustomSingleMessageCreateOrConnectWithoutGuildInput[];
    create?: XOR<GuildCustomSingleMessageCreateWithoutGuildInput, GuildCustomSingleMessageUncheckedCreateWithoutGuildInput> | GuildCustomSingleMessageCreateWithoutGuildInput[] | GuildCustomSingleMessageUncheckedCreateWithoutGuildInput[];
    createMany?: GuildCustomSingleMessageCreateManyGuildInputEnvelope;
    delete?: GuildCustomSingleMessageWhereUniqueInput | GuildCustomSingleMessageWhereUniqueInput[];
    deleteMany?: GuildCustomSingleMessageScalarWhereInput | GuildCustomSingleMessageScalarWhereInput[];
    disconnect?: GuildCustomSingleMessageWhereUniqueInput | GuildCustomSingleMessageWhereUniqueInput[];
    set?: GuildCustomSingleMessageWhereUniqueInput | GuildCustomSingleMessageWhereUniqueInput[];
    update?: GuildCustomSingleMessageUpdateWithWhereUniqueWithoutGuildInput | GuildCustomSingleMessageUpdateWithWhereUniqueWithoutGuildInput[];
    updateMany?: GuildCustomSingleMessageUpdateManyWithWhereWithoutGuildInput | GuildCustomSingleMessageUpdateManyWithWhereWithoutGuildInput[];
    upsert?: GuildCustomSingleMessageUpsertWithWhereUniqueWithoutGuildInput | GuildCustomSingleMessageUpsertWithWhereUniqueWithoutGuildInput[];
}