Optionalcursor?: GuildGameChangelogWhereUniqueInputSets the position for searching for GuildGameChangelogs.
Optionaldistinct?: Prisma.GuildGameChangelogScalarFieldEnum | Prisma.GuildGameChangelogScalarFieldEnum[]Filter by unique combinations of GuildGameChangelogs.
Optionalinclude?: GuildGameChangelogInclude<ExtArgs> | nullChoose, which related nodes to fetch as well
Optionalomit?: GuildGameChangelogOmit<ExtArgs> | nullOmit specific fields from the GuildGameChangelog
OptionalorderDetermine the order of GuildGameChangelogs to fetch.
Optionalselect?: GuildGameChangelogSelect<ExtArgs> | nullSelect specific fields to fetch from the GuildGameChangelog
Optionalskip?: numberSkip the first n GuildGameChangelogs.
Optionaltake?: numberTake ±n GuildGameChangelogs from the position of the cursor.
Optionalwhere?: GuildGameChangelogWhereInputFilter, which GuildGameChangelog to fetch.
GuildGameChangelog findFirstOrThrow