The data needed to update a GuildGameConfig.
Optionalinclude?: GuildGameConfigInclude<ExtArgs> | nullChoose, which related nodes to fetch as well
Optionalomit?: GuildGameConfigOmit<ExtArgs> | nullOmit specific fields from the GuildGameConfig
Optionalselect?: GuildGameConfigSelect<ExtArgs> | nullSelect specific fields to fetch from the GuildGameConfig
Choose, which GuildGameConfig to update.
GuildGameConfig update