The data needed to update a GuildGettingStarted.
Optionalinclude?: GuildGettingStartedInclude<ExtArgs> | nullChoose, which related nodes to fetch as well
Optionalomit?: GuildGettingStartedOmit<ExtArgs> | nullOmit specific fields from the GuildGettingStarted
Optionalselect?: GuildGettingStartedSelect<ExtArgs> | nullSelect specific fields to fetch from the GuildGettingStarted
Choose, which GuildGettingStarted to update.
GuildGettingStarted update