The data used to create many GuildInGameRewards.
Optionalomit?: GuildInGameRewardOmit<ExtArgs> | nullOmit specific fields from the GuildInGameReward
Optionalselect?: GuildInGameRewardSelectCreateManyAndReturn<ExtArgs> | nullSelect specific fields to fetch from the GuildInGameReward
Optionalskip
GuildInGameReward createManyAndReturn