The data used to update GuildInGameRewards.
Optionallimit?: numberLimit how many GuildInGameRewards to update.
Optionalomit?: GuildInGameRewardOmit<ExtArgs> | nullOmit specific fields from the GuildInGameReward
Optionalselect?: GuildInGameRewardSelectUpdateManyAndReturn<ExtArgs> | nullSelect specific fields to fetch from the GuildInGameReward
Optionalwhere?: GuildInGameRewardWhereInputFilter which GuildInGameRewards to update
GuildInGameReward updateManyAndReturn