The data used to update GuildInGameServers.
Optionallimit?: numberLimit how many GuildInGameServers to update.
Optionalomit?: GuildInGameServerOmit<ExtArgs> | nullOmit specific fields from the GuildInGameServer
Optionalselect?: GuildInGameServerSelectUpdateManyAndReturn<ExtArgs> | nullSelect specific fields to fetch from the GuildInGameServer
Optionalwhere?: GuildInGameServerWhereInputFilter which GuildInGameServers to update
GuildInGameServer updateManyAndReturn