The data used to update GuildRandomMessages.
Optionalinclude?: GuildRandomMessageIncludeUpdateManyAndReturn<ExtArgs> | nullChoose, which related nodes to fetch as well
Optionallimit?: numberLimit how many GuildRandomMessages to update.
Optionalomit?: GuildRandomMessageOmit<ExtArgs> | nullOmit specific fields from the GuildRandomMessage
Optionalselect?: GuildRandomMessageSelectUpdateManyAndReturn<ExtArgs> | nullSelect specific fields to fetch from the GuildRandomMessage
Optionalwhere?: GuildRandomMessageWhereInputFilter which GuildRandomMessages to update
GuildRandomMessage updateManyAndReturn