Type Alias GuildScheduledMessageButtonUpdateManyWithoutGuildScheduledMessageNestedInput

GuildScheduledMessageButtonUpdateManyWithoutGuildScheduledMessageNestedInput: {
    connect?: GuildScheduledMessageButtonWhereUniqueInput | GuildScheduledMessageButtonWhereUniqueInput[];
    connectOrCreate?: GuildScheduledMessageButtonCreateOrConnectWithoutGuildScheduledMessageInput | GuildScheduledMessageButtonCreateOrConnectWithoutGuildScheduledMessageInput[];
    create?: XOR<GuildScheduledMessageButtonCreateWithoutGuildScheduledMessageInput, GuildScheduledMessageButtonUncheckedCreateWithoutGuildScheduledMessageInput> | GuildScheduledMessageButtonCreateWithoutGuildScheduledMessageInput[] | GuildScheduledMessageButtonUncheckedCreateWithoutGuildScheduledMessageInput[];
    createMany?: GuildScheduledMessageButtonCreateManyGuildScheduledMessageInputEnvelope;
    delete?: GuildScheduledMessageButtonWhereUniqueInput | GuildScheduledMessageButtonWhereUniqueInput[];
    deleteMany?: GuildScheduledMessageButtonScalarWhereInput | GuildScheduledMessageButtonScalarWhereInput[];
    disconnect?: GuildScheduledMessageButtonWhereUniqueInput | GuildScheduledMessageButtonWhereUniqueInput[];
    set?: GuildScheduledMessageButtonWhereUniqueInput | GuildScheduledMessageButtonWhereUniqueInput[];
    update?: GuildScheduledMessageButtonUpdateWithWhereUniqueWithoutGuildScheduledMessageInput | GuildScheduledMessageButtonUpdateWithWhereUniqueWithoutGuildScheduledMessageInput[];
    updateMany?: GuildScheduledMessageButtonUpdateManyWithWhereWithoutGuildScheduledMessageInput | GuildScheduledMessageButtonUpdateManyWithWhereWithoutGuildScheduledMessageInput[];
    upsert?: GuildScheduledMessageButtonUpsertWithWhereUniqueWithoutGuildScheduledMessageInput | GuildScheduledMessageButtonUpsertWithWhereUniqueWithoutGuildScheduledMessageInput[];
}