The data used to update GuildTrackedGames.
Optionalinclude?: GuildTrackedGameIncludeUpdateManyAndReturn<ExtArgs> | nullChoose, which related nodes to fetch as well
Optionallimit?: numberLimit how many GuildTrackedGames to update.
Optionalomit?: GuildTrackedGameOmit<ExtArgs> | nullOmit specific fields from the GuildTrackedGame
Optionalselect?: GuildTrackedGameSelectUpdateManyAndReturn<ExtArgs> | nullSelect specific fields to fetch from the GuildTrackedGame
Optionalwhere?: GuildTrackedGameWhereInputFilter which GuildTrackedGames to update
GuildTrackedGame updateManyAndReturn