The data used to update Guilds.
Optionallimit?: numberLimit how many Guilds to update.
Optionalomit?: GuildOmit<ExtArgs> | nullOmit specific fields from the Guild
Optionalselect?: GuildSelectUpdateManyAndReturn<ExtArgs> | nullSelect specific fields to fetch from the Guild
Optionalwhere?: GuildWhereInputFilter which Guilds to update
Guild updateManyAndReturn