Variable IN_GAME_TYPESConst
IN_GAME_TYPES: {
club: readonly ["post"];
kick: readonly ["live", "offline"];
rumble: readonly ["live", "offline", "video"];
tiktok: readonly ["live", "offline", "video"];
twitch: readonly ["live", "offline"];
twitter: readonly ["live", "offline", "post"];
youtube: readonly ["live", "video", "replay"];
} = ...
Which notifications can show in Minecraft, per platform (phases/in-game/ P3, TRACKER G3/G3c/G3d).
Mirrors
src/modules/inGame/alertTypes.tsin Noti-v3; the server'ssdkDrifttest diffs everything below this header against it.Deliberately has NO imports, like
multiDestination.ts: the zod schemas and the SDK mirror pull from here. The client's copy (src/other/inGameAlerts.ts) is diffed against this file bysdkDrift.What each platform's send paths really emit. YouTube has no offline, ever (
src/modules/manager/CLAUDE.md); itsreplayis the "stream replay is up" post. Whatnot is not here: its creators cannot be saved (G3c). Clips, clip forwarding, drops and VODs are not in v1 - no creator-row producer.