The data used to create many GuildInGameServers.
Optionalomit?: GuildInGameServerOmit<ExtArgs> | nullOmit specific fields from the GuildInGameServer
Optionalselect?: GuildInGameServerSelectCreateManyAndReturn<ExtArgs> | nullSelect specific fields to fetch from the GuildInGameServer
Optionalskip
GuildInGameServer createManyAndReturn